India Emerges As The Hub For 3D Animation

Source : Business Traveller 


With more and more US companies now considering India as one of its destinations to outsource animation work, 3D (three-dimensional) animation studios here are upbeat with optimism. Earlier, US-based production houses outsourced most of their animation works to South Asian countries like Taiwan, Korea and the Philippines. The global animation industry was estimated to be worth around $16 billion. The size of the Indian animation industry, though not determined, is approximately in the range of $3-4 million, according to experts.

The strong English skills of Indian developers is considered a major reason for the inflow of projects from the USA. To capture the essence of humour and the entire set of emotions through animation, one requires a grasp of the language. Indian animation studios which were earlier focusing on minor projects like multimedia presentations, CD-ROM applications, Computer-Based Training (CBT) modules, etc, have now started eyeing larger and more lucrative projects such as television mini-series’ and movies. These 3D studios create computer generated (CG) animation using 3D applications like 3D Studio, 3D Max, Maya, Alias, etc, which render high quality, life-like animation.

Small dreams to big screen

Colour Chips (India) Limited, a Hyderabad-based 2D/3D animation studio and content syndication house, has moved into the television segment. The company recently entered into a tie-up with Sanjay Khan’s Numero Uno International Limited to provide content for the latter’s animated television mini-series-Twinkle Magic. Sudhish Rambhotla, chairman and managing director of Colour Chips said the company would provide animated content to the mini-series.

With technical aspects becoming an important part of film making, Indian film producers are also spending huge amounts just to get a few minutes of animated special effects in their films. The recent bout of films with special effects proves the scope for the Indian 3D animation industry. Raju Chacha, Ajay Devgan’s latest movie, featured animation work worth around Rs 30 - 40 lakh. Ceeyes Software technologies, also based in Hyderabad, recently completed a project for a Telugu film. Ravi S Chaganty, chief operating officer, Ceeyes, says the animation industry was poised to grow exponentially.

Ravi expects the Indian market to grow to around USD 1 billion within the next five to six years, with the global market is expected to touch a whopping USD 50 billion in the same period. However, he mentioned that payment problems--the bane of the Indian film industry--was a major headache. To grab a share of the pie, even major software service companies such as DSQ Software have set up digital studios.

2D in the doldrums
The same excitement does not seem to prevail in the 2D (two-dimensional) animation industry. Venkat Akkineni, Managing Director, Heart Animation Academy, says, “The 2D animation industry is still very nascent and does not have the capacity to produce the volumes and quality of work required to cater to the needs of US-based production houses.” He added that this was the case even though there was no shortage of capable artists for animation companies in India. Akkineni had set up the Heart Animation Academy in 1997 with the aim of training artists to draw for animated films.

The same excitement does not seem to prevail in the 2D (two-dimensional) animation industry. Venkat Akkineni, Managing Director, Heart Animation Academy, says, “The 2D animation industry is still very nascent and does not have the capacity to produce the volumes and quality of work required to cater to the needs of US-based production houses.” He added that this was the case even though there was no shortage of capable artists for animation companies in India. Akkineni had set up the Heart Animation Academy in 1997 with the aim of training artists to draw for animated films.

A major part of 2D animation is done manually by artists using the conventional ‘drawing on paper’ route. Computers are used only for the easy parts—colouring, composition and post production work. 2D animation requires skilled artists and the Korean studios have been in the global market for over 15 years with a capacity to churn out around 3,000 minutes of animation per year. The Heart animation studio presently has the capacity to produce around 500 minutes of animation per year. It has released animated shows of around 150 minutes until date. Akkineni felt that this had been possible only because of the concerted efforts of his team for around two and a half years.

Most animation work is time bound and rushed as clients have release deadlines. US production houses do not take the chance of outsourcing from a studio with less than a 500 minute per year capacity. Having lower capacities, most Indian 2D animation studios are not equipped to work on such projects. Cost is also a big deterrent and most 3D Indian studios are talking of combining forces to develop animated content. Venkat insists that this is not possible in 2D, as the work involves close interaction between the studio and the production house. Even if part of the work is outsourced, quality will differ from part to part and the result will be a disaster. Heart Animation too will be diversifying into 3D animation by the end of the year. Good 2D animation skills are a prerequisite for 3D and this makes Venkat confident that in his company will do well. The global animation industry was estimated to be worth around $16 billion. The size of the Indian animation industry, though not determined, is approximately in the range of $3-4 million, according to experts.

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